Skip to main content
gamedev.net
🔒 Locked

D3DX

Started by habuTM 1 reply 700+ views
Original Post
habuTM
habuTM
I''ve read from somewere that old direct3d retained mode is now in D3DX and the question is is D3DX slow What is life
What is life
gmcbay
gmcbay
D3DX isn''t really like retained mode at all. It is basically just a bunch of wrapper classes over D3D immediate mode to make it easier to load textures, load/use X-file meshes, and so forth.

And no, its not slow. Its quite nice. Try it! Also, D3DX is implemented such that you can use only parts of it and then use the lower level Direct3D calls for the parts of your program that need to be faster more than they need to be generalized.
DrunkenHyena
DrunkenHyena

And a bunch of the math routines are optimized for AMD/Intel chips using SSE/3DNow and all that goodness, so it''s unlikely you''d be able to beat that performance.


Stay Casual,

Ken
Drunken Hyena
Stay Casual,KenDrunken Hyena</FON

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.