Original Post
hi can anyone help?
I''m using directX to make a simple platform game and I have some bitmaps of the character I will use.
I have about 10 bitmaps to animate him.
The only problem is that he is facing right in the bitmap and I don''t know how to blit it so hes facing the other way.
I know I could have 10 more bitmaps with him facing left but that doesn''t seen efficient.
can you help?
also it you could tell me how I can rotate the sprite as well as reflect it that would be great
many thanks
andy