Original Post
Hello,
I have been attempting to modulaize my code and now I have ran into a problem.
I have a dll called Client. This dll holds all of the game logic. I need to allow this dll to tell the main executable to do something such as DrawText().
I have attempted to pass a class pointer to the DLL, but this has not worked.
Could someone please show me how I can get a class pointer into a dll so that I may make function calls into the main exe?