Original Post
I''ve been optimising my terrain renderer, and as till yesterday it worked fine both with and without hardware T&L enabled. However, today it''s fine disabled, but enabled loads of the polys are wonky. Any idea what could be causing this?
Read about my game, project #1 NEW (31st July): There is a new demo, demo #2 at my site. Please try it out.
John 3:16
Read about my game, project #1 NEW (31st July): There is a new demo, demo #2 at my site. Please try it out.
John 3:16