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texformat / device format

Started by Rocket05 Aug 6, 2002 at 8:09 PM 0 replies 150+ views
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Rocket05
Rocket05
can a texture format be different then the device format? im getting the error: D3DERR_INVALIDCALL on IDirect3DDevice8::CreateTexture(). here''s what my call looks like, does anybody see anything wrong?
CreateTexture(m_lWidth,m_lHeight,level,0,form,D3DPOOL_DEFAULT,&m_pTexture);
 
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