Original Post
Hi to all...
I''m doing a simple engine 3D and i have seen that engine performance is very strange...
When i use hardware vertex processing i obtain a lower framerate,
g_pD3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, &g_pd3dDevice ) ) )
while when i use software vertex processing i obtain better performance.
g_pD3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &g_pd3dDevice ) ) )
I have a GeForce4MX440.... Any suggestion?
Thx, Alex