Original Post
Hi to all... always me...
I have another question for you.. My vertex struct is the seguent:
struct CUSTOMVERTEX
{
FLOAT x, y, z;
DWORD color; // Diffuse color
FLOAT u,v;
FLOAT u1,v1;
};
For some polygons i need to disable the diffuse color component.. Is it possible? I don''t want to change value in the vertex struct because i need to use the value in a second moment..
Thx, Alex