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terrain rendering
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The fog example from the DX 6.1 SDK (maybe it''s in DX7 also) is pretty good if you want terrain rendering in DX7.
Also I found a demo from a GDC lecture by someone at Westwood, unfortunatly I don''t have the link here, but that demos is very good with quadtrees, lod, and everything.
Greets Tobias
Also I found a demo from a GDC lecture by someone at Westwood, unfortunatly I don''t have the link here, but that demos is very good with quadtrees, lod, and everything.
Greets Tobias
quote:
Original post by Tobias
The fog example from the DX 6.1 SDK (maybe it''s in DX7 also) is pretty good if you want terrain rendering in DX7.
Also I found a demo from a GDC lecture by someone at Westwood, unfortunatly I don''t have the link here, but that demos is very good with quadtrees, lod, and everything.
Greets Tobias
Is it possible to shoot that link over, I am very interested in everything terrain rendering, have a good list of links put together. Especially anything related to quadtrees.
Bworks.Com
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