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multiple meshes using the same texture

Started by billybob Aug 9, 2002 at 5:52 PM 0 replies 150+ views
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billybob
billybob
if i make a lot of meshes that use one skin, and i load them all, will it load the same skin lots of times? or point to the same one?
RapidStunna
RapidStunna
No, DirectX does not check if your textures were already loaded. If you don''t code the texture managing yourself, you will end up sending excess data down the pipeline because the textures will be duplicated. This is one of the main reasons people write texture managers.

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