Original Post
More and more I''m finding that, when debugging full-screen games, I need to be able to see output to a console window too so I can check fill rates, FPS, whether vectors are getting set correctly, etc etc. I''ve searched the web high and low but can''t find any references on how to program a console window to appear solely on a second screen while the program itself is full-screen on the primary screen (assuming a multi-screen setup). Setting up a console window is fine and dandy (HANDLEs and whatnot) but can anyone shed some light on setting a console window to run on a secondary screen?
Cheers,
Francis "DeathWish" Woodhouse