Original Post
Hi Guys! I would like to know if there is a way, to indicate OpenGL, that I only want to draw the subsequent operations with the depth Buffer, for example, setted to the maximun depth value possible (1.0f I think)...
It''s because I want to draw a Full Screen Image, but I don''t want it overfronting the existents objects in the screen. So, I think I could do it by drawing all my objects, and after it, draw this image, with the depth value greatest thant the other objects.
Is it possible?
Thank you
Fernando