Skip to main content
gamedev.net
🔒 Locked

[java] Light Weight Java Game Library [input needed]

Started by Matzon Aug 13, 2002 at 3:51 PM 0 replies 400+ views
Original Post
Matzon
Matzon
Hi there. You have probably heard of the OpenSource Effort to create a Light Weight Java Game Library, based on OpenGL/OpenAL. This Library aims to give you fast, no frills access to HW accellerated Graphics, Sound and Input (and some other API''s like the Vector API). We are currently discussing whether or not to keep the GL_ prefix for OpenGL constants. Please give you input here: Light Weight Java Game Library

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.