Original Post
I have started coding my own 3d engine, and have ran into numerous problems. If someone could help me, I would greatly appreciate it.
I have created a point3d, polygon, object, and world class. I got routines to render the world.
My question is what is the process to render the world? I have looked all over the internet, but all I find is techniques not a solid process on how the engine would render the world. If someone could list the steps for me and possibly ways to speed up the render process I would be thankful.