Original Post
Hi
I''m loading a texture, and putting it on the screen as a background with this code:
t1=PR_LoadTexture("fundo.jpg");
PRGFX_PutTexture(0,0,t1,NORMAL);
Then, i''m tyring to make a render on that texture, but i can''t. The object is loaded, and rotating, but is on the backside of the texture. If i use XRAY instead of NORMAL i can see the object moving on the back.
Any ideias how do i render the object above the texture, and like this using the texture as a background?
Thanks
Bruno