Original Post
Hi All,
I have come up with some rough alien skys. check at http://sense3.iwarp.com/skys.html - These use the standard sky method as used in PRLand. Have also created the first 2 alien meshes. Will post some screens later on.
Project programmers, have we decided if it is going to be written in C or C++ yet? We could just about get going, using the standard PR terrain engine for texturing purposes anyway, unless anyone is willing to write their own terrain engine.
Cheers
Darrin