Original Post
Hi there.
I Just don''t completely understand how the Camera works in PowerRender.
Looking at the collide example it''s like the camera changes it''s target based on the mouse coordinates... but WHERE?!?
Could it be i don''t have control over it?
How could i attach a camera to an entity segment and let it follow its animations, position, rotation etc.. ?
Thank you.
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Stefano ''Panda'' Baraldi
Lead Programmer @ Tremens
www.tremensgames.com
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