Original Post
hi
i''ve read Isometric Game Programming with DirectX 7.0, but there is one thing i don''t understand. When I move the main character (that controls the scrolling) why can''t he simply move N, NE etc.
According to the book I should move like this to go north:
one square to the east and two squares to the northwest!
Why can''t i simply just go north-west!? It''s the same for all the other directions, why take the long way around? I don''t get it....