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DirectX Window Initialization Locking

Started by sdoherty55 0 replies 150+ views
Original Post
sdoherty55
sdoherty55
In converted an application from full screen mode to windowed mode, I seem to be experiencing lockup when using the following render state:
  
m_pDirect3DDevice->SetRenderState(D3DRS_ZENABLE,D3DZB_TRUE);
  
Everything works fine if this is commented out, but I don''t understand what setting I would be missing in order to cause this problem? Thanks
jblack
jblack
Could you post the rest of your initialization code, it is hard to say what the problem could be without seeing what other settings you are using.

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