Skip to main content
gamedev.net
🔒 Locked

Fire/Explosion

Started by beowulf 0 replies 200+ views
Original Post
beowulf
beowulf
HI, I need to create a fire effect and an expanding explosion effect in my game. I was wondering if you have any idea on how to do this? It's Direct3D 8.1. Should I alpha blend some fire textures (billboarded) or would be it be viable to create some sort of 3D explosion model, like an expanding sphere with alpha tranparent/changing fire textures ??? -- Oops just realised what I ofcourse need, particle system :-) [edited by - beowulf on September 28, 2002 7:53:54 AM]

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.