Skip to main content
gamedev.net
🔒 Locked

Locking a surface

Started by VersusReal Sep 30, 2002 at 7:55 PM 0 replies 250+ views
Original Post
VersusReal
VersusReal
Why would my computer freeze when a primary surface is locked? I do it with lpddprimary->Lock( NULL, &ddsd, DDLOCK_WAIT, NULL ) where lpddsprimary is LPDIRECTDRAWSURFACE lpddsprimary... Open the hushed casket...
Open the hushed casket...

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.