Original Post
I need to be able to tell what keys are down in a windows app, using API stuff. Processing key messages can be too inaccurate as it takes up to 0.5s for this to register after releasing the keys.
I''m currently using GetAsyncKeyState(), but if I press a key used by the app when another app has priority, when I go back to my app this keypress is acted on. I wondered if the normal GetKeyState would suffice?
Read about my game, project #1 NEW (9th September)diaries for week #5 Also I''m selling a few programming books very useful to games coders. Titles on my site.
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Read about my game, project #1 NEW (9th September)diaries for week #5 Also I''m selling a few programming books very useful to games coders. Titles on my site.
John 3:16