Original Post
Hi guys n gals,
say i have a sequence of 1000 bitmap images grabbed at times dependent on
processor activity...image 1 grabbed at 0...2 grabbed at 72....3 at
125...27 grabbed at 450...1000 grabbed at 4509. Thats just an
example...purely hypothetical figures. If I know the total time the
captures took...I divide the number that time by the number of images to
get a ''framerate''. So far with CRAZY tweaking I can maintain integrity of
audio to sound until about 8 mins...but after that the two slip out of
sequence...I''m writing in visual basic....how the heck can I maintain the
integrity/sync?
Thanks in advance...I''m new to this asking questions and don''t know exactly
what information u''ll need to help me. But please do try.
Thanks,
Daz
By the way...trying to create a consistent avi with audio