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MFC or Win32 in Directx

Started by October 08, 2002 12:12 AM
2 comments, last by raylee 22 years, 1 month ago
Somebody saying that using MFC with Directx would depreciate game speed. Somebody saying that, base on to CPU speed, Win32 and MFC are no different. Because of the usful MFC library, I prefer using MFC. But, I am scared ofthe above problem. What do you think?
if you like mfc, use it. it will not have a significant impact on performance.

you may also want to check out Windows Template Library, which is an undocumented modernized mfc-like framework that doesn''t stick its nose where you don''t ask it to.
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Windows Template Library?
Does it require to use "multithread" Code Generation?

Also, MFC required "multithread" Code Generation.
But, Win32 can use "Single Thread" Code Generation.
Will it also affect game speed?
quote: Original post by raylee
Will it also affect game speed?

not to any noticeable degree.

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