Original Post
I''m doing two months research into Ray Tracing. I''ve read the book "Practical Ray Tracing in C" by Craig Lindley 1992. It''s a little dated now.
I''d like some recommendations as to where to go on-line or in the literature for lucid explanations on Ray Tracing. The Lindley text focuses solely on rendering still 3D scenes, not the Doom / Wolf scenes in full motion.
Much obliged for any pointers, folks.