Original Post
I am developing a sort of Rubik''s Cube type of game and I need a way of being able to select a cube with the mouse. Also I am working on a Chess game, and using the mouse to pick a piece to move is essential.
I have spent time looking through the archive and only found one post about this in D3D. It is still unanswered, and this could be a great artical for gamedev.
I have heard that to do this we need to undo the transformations and to a ray intersection, but I can find a book or anywhere on the web with an example.
thanks, and keep up the great site,
--kersh