Original Post
I have a basic 2D game where the players send to the server, the server broadcasts, and the player receives it, etc. When I open the server program and two clients on my computer, they both connect to the server and I can play with myself (that sounds wrong, but oh well). When I send the game to someone else, they open it and when the program gets to the point where it would connect to the server, it freezes and they don''t connect. Any ideas? It works fine on just my computer.