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MMORPG

Started by darkbard Oct 31, 2002 at 2:42 AM 0 replies 400+ views
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darkbard
darkbard
How can I organize my project if I wanna create a MMORPG?? I would like to understand how can I manege socket and transmission of data between server and client... someone has got some tutorials or some help for me?? I want to develop my software in Python and C, and I want to menage server and clien dialog all in C...
DeltaVee
DeltaVee
Some references:

http://www.amazon.com/exec/obidos/search-handle-url/index=books&field-keywords=programming%20multiplayer&search-type=ss&bq=1/002-2303029-8442450


I have this one:
http://www.amazon.com/exec/obidos/tg/detail/-/1556228686/qid=1036071832/sr=1-2/ref=sr_1_2/002-2303029-8442450?v=glance
it is a good start, a nice gentle introduction.

When you have finished that try this one:
http://www.amazon.com/exec/obidos/ASIN/0735615799/qid=1036072107/sr=2-1/ref=sr_2_1/002-2303029-8442450
This has alot more meat to it, it is not game based but is a good TCP UDP reference.

You have a considerable learning curve ahead of you. Start small until you understand the technologies involved. I'm not suggesting that you can't write EQ on your first attempt, but you need to understand the basics.

Sorry, I have forgotten how to tag links to make them active.

D.V.

Carpe Diem

[edited by - DeltaVee on October 31, 2002 9:06:50 AM]
D.V.Carpe Die<FONT C

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