Original Post
Uh hi, quick question.
I''m trying to make a map making program in which the user can place meshes. (loaded from .x files-this part works)
Im using the microsoft visual basic framework libary (I think thats what it is called) to load all my meshes, rotate them, scale them..etc
Although Ive run into a problem whereby I can''t apply 2 transfomations (rotate, translate, scale) without cancelling the other one. If anyone has had past experience with the framework please I really need help.. Im trying to get into an IT university course a year early and it would be really great to be able to show a full working Direct X program.
BTW: I am using the CD3DFrame not CD3DMesh. (I wasnt sure what the difference was, I have no understanding of what Parant and Children objects are.. If someone could explain that also it would be really great..)