Original Post
So I''m imagining I''ll write a raytracer/caster/3-D drafting program in Java, because if I used C++ or VB it wouldn''t be very difficult. SO over time, at a casual pace, I am figuring the layout of it all.
I want to use a group as the entire scene to be rendered, and I want to be able to have solid-models as well as (sub) groups in groups.
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In C++ or VB I''d have just used a variable list to hold objects with next and last "pointers" for each. This would seem to be possible in JAva of course, but I am wondering if there is some specific way in Java to do this? I can search Google, but don''t know the term to look for...?
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