Hi! I need to draw a line on screen between two vertexpoints (in 2d, only x & y cordinates).
There is a function called .DrawLine in DirectDraw that would do the job but im using DirectX8. How can this be done in DX8?
Thanks!
With your permission, GameDev.net uses analytics cookies to understand how people use the platform.
You can accept analytics or continue with necessary cookies only.
Learn more