Original Post
I am working on the chat portion of my game currently and I seem to have hit a roadblock. How can I get user input text that they've typed? I have everything all set up for the chatting except for this. My keyboard object can detect keypresses, etc but there is no support for an edit box control kinda thing. What would you do?
I am using directx8 and it's a 3d space shooter if that helps. I am trying to make something similar to the standard quake or unreal chat system.
[edited by - beoch on November 5, 2002 11:17:20 PM]