Original Post
So, we''ve got the ever-handy D3DXLoadMeshFromX helper function to load .x files. My question is if there is some pre-built function to load an .x file with an animation. To test my code, I''m using one of the stock models from the DirectX 8.1 SDK "tiny.x". I just don''t want to have to write an .x file parser if someone''s already done it!
Thanks,
~Rob