Original Post
Hi Guys,
Can anyone of point me in the direction of a good 3d animation tutorial using c++ ? I don''t want to do frame based animation ( as done in older 2d games) but I want to use a bone-based animation. I''ve searched various websites but I can''t find anything usefull. I''ve also looked at the directx sample animation program, but it''s not the simplest example to learn from. Thanks in advance for any info.
PS: I read somewhere that Jim Adams is working on a 3d animation book. Is that still happening and if so, what''s the eta on that?