Original Post
Hi,
I''m trying to write some ''Generator'' components for my engine. They are components which should, given some named parameters (and possibly a source image), generate textures every frame. I''m going to write a generator to create textures out of .avi files (so I can movietexture things
), and I''ve already written textures to modulate brightness and scroll a texture in a given direction.
I''m looking for ideas, mainly. Can anyone suggest any other texture ''generators'' that I could write for my engine?
Also, I''m looking in particular to do procedural water/lava/slime/whatever, like that in quake/half-life. Could anyone point me to articles on how to do those?
Thanks...
Superpig
- saving pigs from untimely fates
- sleeps in a ham-mock at www.thebinaryrefinery.cjb.net