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Engineering or Information System?

Started by roxnel Dec 11, 2002 at 12:38 AM 5 replies 350+ views
Original Post
roxnel
roxnel
Guys, i really need your help here. I started college this fall and took a COmputerEngineering course. I chose it because math and phisics are really good. But i have to deal with a 60% of the entire program being pure electronics meaning digital circuits etc. Now the other program is Computer Information systems which has a 60 % programming but less math. An inportant point is that i am really not liking the electronics part and it''s getting to a point where i dont want to do that anymore. I want to, no matter what i have to do, get into the game programming industry. Sooner or later. My questions is, for my goal (be a programmer) which do you consider better? please reply and let me know, if you are in the game industry great, give me some advice here.
duck17
duck17
well normally (or at least at my school) there is a "Computer Science" major.... which focuses only a little bit on the physical circuit design, but mainly focuses on advanced software programming using C++ and assembly for example. "Computer Engineering" is more geered toward hardware. "Computer Information Systems" is more focused on higher level stuff, pc consulting for business, or networking routing.

Again, the kind of major you would want is a Computer Science major that focuses on advanced software programming.

Good Luck
-Duck17
panikt
panikt
if your goal is "programmer", of course, Computer Science is the best way.But oops,it''s not in your choices .

So, I think if you actually wanna be a "programmer",you should try CIS.But if your real ambition is " to get job in game industry", Computer engineering is a good choice for you .
My english is very poor.Please correct me if There are any mistakes in my post
Zorak
Zorak
No knowledge is useless. Bite the lemon and go thru with it, maybe it doesnt seem useful or fun now. But im sure you will use the knowledge at a later time. Having good hardware/electronics knowledge cant be bad.
Domine non secundum peccata nostra facias nobis
LilBudyWizer
LilBudyWizer
I wouldn''t count on any of them teaching you to be a game developer. You are going to have to teach that to yourself. Ten to twenty hours a week programming whether you are in a computer class or not. By the time you get in most computer courses you should already know the majority of the material. If you were wanting to work in corporate America on business applications I would say the pace of school is fine. You don''t just need to pass or get A''s, you need to be a star. Well above and beyond anything required of you.
Keys to success: Ability, ambition and opportunity.
Oluseyi
Oluseyi
quote:
Original post by panikt
if your goal is "programmer", of course, Computer Science is the best way.

Actually, it isn''t.

Computer Science is primarily applied math and much philosophy (restricted to the domain of computer applications, but philosophy nonetheless). It''s intent and focus is far beyond teaching you to be a good/competent programmer; that is only an incedental skill you are required to acquire, and it so happens that no other college major teaches you that skill as thoroughly.

Computer science, I often say, has next to nothing to do with computers. It''s about computation and computability - problem solving.
roxnel
roxnel
Thankyou all for your input.
I think in a way you are all right and i agree with all of you in part.
I do study on the side (C++ and will get into directX shortly)
Another question. I plan on attending full sail after i finish my degree, but, do you think taking the classes in the gameinstitute.com will help in the future (just to have a paper or some kind of proof that you know game programming stuff).?
let me know please.
thnxs to all that reply in advance

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