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RenderWare

Started by BrianH Dec 12, 2002 at 10:06 AM 4 replies 350+ views
Original Post
BrianH
BrianH
Hello, I was wondering if anyone has used RenderWare (recent versions) and if they had any opinions on it. It has different modules - Graphics, Audio, Physics, and AI... so any comments about any of these would be appreciated. Thanks! -BH
GeniX
GeniX
Sony''s compiler for PS2 may be one reason for the preference of C over C++. STL, templates and the like are badly optimized.

regards,

GeniX

www.cryo-genix.net
regards,GeniXwww.cryo-genix.net
Poontardis
Poontardis
SN''s new compiler (for PS2) has tackled a lot of this with the inclusion of link_once section support to prevent code bloat from multiple template instantiation.
BrianH
BrianH
Thanks for your comments!

In addition, I was wondering if anyone could comment on how fast (generally) one could get a prototype up and running with RenderWare (programming wise). The prototype would be a 3rd person shooter (kind of like GTA3 when the camera is behind the main character) with basic capabilities - shoot, run, jump, etc...

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