Original Post
http://www.keimfoeng.demon.nl/ProjectRpg.rar
this is my latest engine-- start.(not cleaned or anything!!)
I made a Map engine and it works fine for me.
map structure:
tiles2.png // graphics file
4 // # of tiles horizontal in the GFXFILE(file)
4 // # of tiles vertical in the GFXFILE(file)
5 // # of tiles horizontal in the ACTUAL MAP(ingame)
2 // # of tiles vertical in the ACTUAL MAP(ingame)
32 // width of tiles in GFXFILE(file)
32 // height of tiles in GFXFILE(file)
#4,1,7,1,7,1,7,1,4,1 // map ID's
the ID's are ordened like this:
.lick
[edited by - Pipo DeClown on December 13, 2002 12:24:17 PM]
.lick
[edited by - Pipo DeClown on December 13, 2002 12:24:17 PM]