Original Post
Has anyone implemented a text particle system? I mean like you''d see some text on the screen and then it breaks into hundreds of particles, scatters and then fades
I saw a model particle system on the nVidia effects browser, so I figure since it''s possible with models it should be possible with text
right?
:::Al:::
[Triple Buffer V2.0] - Resource leak imminent. Memory status: Fragile
:::Al:::
[Triple Buffer V2.0] - Resource leak imminent. Memory status: Fragile