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storing polygon data

Started by Chris0001 Dec 16, 2002 at 5:36 PM 0 replies 200+ views
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Chris0001
Chris0001
I''m trying to make a game that has a variety of environments and I''m looking for insight on how to store my geometry for outside terrain or game characters. How should I go about making the level terrain and objects? I would like to be able to put the data in some sort of tree for fast culling and collisons. Any contribution is much appricated. Thanks

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