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FrameRate problem

Started by Freaker13 Dec 17, 2002 at 6:13 AM 10 replies 1.9k views
Original Post
Freaker13
Freaker13
Hi all, I''m working on my first 2d Engine (in 3D) but my max framerate seems to be 60 fps (also when i''m rendering nothing). Is here sombody who can help me? thx anyway Freaker13
niyaw
niyaw
use immediate present interval when you''re filling out your present parameters.
granat
granat
So what hz does your monitor run at ? My guess is 60
-------------Ban KalvinB !
Freaker13
Freaker13
Hi,
Now my engine is running at 200 fps(max).
That still isn''t enough(i think).

My monitor is running at 85 hz

Freaker13
niyaw
niyaw
then your hardware and/or your code is crappy.

are you using windows xp by any chance?
Freaker13
Freaker13
Yes i''m using win xp and i''ve an old 3d card (ati fury pro)

granat
granat
quote:
Original post by Freaker13
Now my engine is running at 200 fps(max).
That still isn''t enough(i think).

My monitor is running at 85 hz




Are you sure that it is running at 85 during the game (forget the desktop) ?

WinXP''s default hz setting for DirectX fullscreen apps is 60 hz. You need to update XP or get a 3rd party tool to correct this.

First you claim that your max framerate is 60, now you say that is is running at 200 fps max....So which is it ????

-------------Ban KalvinB !
niyaw
niyaw
200 fps isn''t that bad for old hardware.
Freaker13
Freaker13
My first framrate was 60 fps. Then i included d3d_present_parameters.FullScreen_PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;(thx niyaw)and my framerate raised to 200 fps.

AEBergen1980
AEBergen1980
[RANT]
I''m sick to death of people talking about their low framerates without listing their hardware and configuration. Depending on your hardware, and FPS could be either good or bad. And I''m really sick of people who complain that they only get 200 frames/second. Your monitor is only going to show 60 fps at best anyway. No matter how much faster your engine tells you it is running, it won''t look any better. Likewise, most people can''t tell the difference 45 fps+. So be content with what you have. Its good.
[/RANT]
Visit my web site."I came, I saw, I coded."
niyaw
niyaw
calm down. and all your points besides listing hardware configuration are invalid:

- you want to see "true" fps to judge application performance, not to improve visual quality.

- you can tell the difference between 45 and 60 and 85 fps when you''re in a fast-paced action game. try spinning all the time in quake with all visual settings set to maximum.

- computer monitor and tv screen are different technologies, what is true for one is not necessarily true for the other. refresh rate issue is where the two have differences.

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