Original Post
Hi, I was wondering about GL''s draw element. It allows for one index array to be passed in, does anyone know what happens to the uv array? The draw element uses the index array for the vertex data but what happens to the uv data? Does GL use the same index for the uv or does it just not support uv?
Also how does everyone do model rendering? Display list? Vertex array? Or do you write your own index array loop? What''s the fastest way?
Thanks