Original Post
My 3d engine runs fine, in fact perfectly in windowed mode. In full-screen though it still runs but when I quit I always get the error message about ''blah blah has caused an error and will be shut down''. I managed to debug and found the problem was releasing a texture.
Why would this be a problem - I''m sure the texture exists as I use it! And why only in full-screen? I can''t remember if I release the textures before/after the D3D device - is that a factor?
Read about my game, project #1 NEW (18th December)2 new screenshots, one from the engine and one from the level editor
John 3:16
Read about my game, project #1 NEW (18th December)2 new screenshots, one from the engine and one from the level editor
John 3:16