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GLu source code

Started by GuessWhome Dec 26, 2002 at 10:06 AM 2 replies 900+ views
Original Post
GuessWhome
GuessWhome
Hi I've seen many people talking about the source code of glu functions and did a LOT of googles to find a like or something... now is it really open source. and if so I need to get my hand over these functions... Thanks in advanced... __________________________________ Should I write something as a sig or is it ok to have more than 30000 signatures on gamedev.net? Edit: sorry about the sig [edited by - guesswhome on December 26, 2002 11:42:53 AM]
__________ Should I write something as a sig or is it ok to have more than 30000 signatures on gamedev.net?
sideh
sideh
maybe they were talking about mesa3d
George2
George2
checkout MesaGL

apparantly SGI open sourced their implementation of GLU
quote:

SGI's GLU

SGI open-sourced their OpenGL Sample Implementation (SI) in January, 2000. This includes the GLU library.
The SI GLU library implements GLU version 1.3 whereas Mesa's GLU is version 1.1 or 1.2 (depending on which version of Mesa you download). We recommend using the SI GLU library instead of Mesa's GLU library since it's more up-to-date, complete and reliable. We're no longer developing the original Mesa GLU library.

Olivier Michel has made Linux RPMs of GLU for i386 and PowerPC. You can download them from the download area under Miscellaneous.

Visit the OpenGL Sample Implementation home page for more information about the SI.



[edited by - George2 on December 26, 2002 11:18:47 AM]
"THE INFORMATION CONTAINED IN THIS REPORT IS CLASSIFIED; DO NOT GO TO FOX NEWS TO READ OR OBTAIN A COPY." , the pentagon
GuessWhome
GuessWhome
Thanks...
__________ Should I write something as a sig or is it ok to have more than 30000 signatures on gamedev.net?

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