Original Post
I''m fairly new to programming and at the moment I''m workin on a simple text rpg type game. Right now I''m trying to make an inventory system although I''m not sure how I could do this. I''m trying to make an inventory system that is activated by maybe hitting "I" with around 20 slots for items and then depending on what the character has list those items and then maybe bringing up an info screen when the character selects the item with the option to use/equip/drop the item. Any help on this subject would be appreciated.
