Original Post
Hey guys!
Quick question: Does anyone know the file format of a DLL, I mean, is it actually "dynamically linked"? Or is it just a collection of pre compiled code, in which the getProcAddress scans the file for the compiled function and returns a function pointer to that region of memory. By the way, when a function pointer is called, does it completely ignore the size of the function and just execute a "ret" command?
Why? I''m trying to write a custom dll loader for xbox... Yes I''m stupid (;0)
Thankyou for any feedback, all the best,
Dan