Original Post
Hi!
Me and some other guys are building a engine("City Engine" that is) and today i''ve build the image/texture part.But the problem is with gluBuild2DMipmaps.Bellow is my computer config and the problem:
AMD Palomino 1.4
GeForce4 MMX 64 MB
512 RAM
The problem is that the gluBuild2DMipmaps works extremely slow!!!It is called 10 times for 5 seconds!!!I need to call it 10 times for 1 second.Is the function slow or i''m doing something wrong???
What will happend if i use glTexImage2D insted?
10x
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