Original Post
After making some raytracers with SDL, I''d like to make something useful: a painting program.
But, what API (if any) do painting programs like PSP or PhotoShop use? They can draw pixels, you can scroll in it really fast, they can do this in many windows etc... What do they use, and can this be done in DevC++?
And yes this has to do with game development because you can for example make textures with a painting program