Original Post
Ok, here is my situation. Im making a java applet that i would like to have buttons of some sort to perform actions such as zooming or scrolling the view. Originally i was planning on using layouts and all the AWT features to setup the buttons and other GUI stuffs. Then have a Canvas or Panel for the display. However none of the learning resources i was using expained how i could do this, and all my attempts ended with canvases that werent being painted on. So is it even possible to mix realtime games and AWT/Swing or do i need to go about making my own GUI features. My original plan was to use border display with the center being the game display(a canvas) and the south containing buttons, but i have since switched to using the entire appplet surface as the display.
Thanks!