Original Post
Hey. I have to admit, I am stunned by the NeHe tutorials. I am very new to OpenGL and this is the first time I''ve actually sat down and tried learning it. Congrats to all who have contributed to the tutorials. They are excellent and well presented. Now I can talk about my matrices and all that there with a bit more confidence (even if I am not 100% sure what the hell I''m talking about!)
Now onto the question, and its really simple.
I want to load a bitmap or tga or whatever graphics file that OpenGL prefers. It''ll be 800x600, 16-bit colour. And if it is possible, for it just to hold there for a few seconds and fade out after say, 4 seconds.
I presume tga would be best, since alpha blending will be used for the fading effect. As for loading a simple quad image, I was thinking of creating a quad shape and putting the 800x600 image onto it just as a texture. Tho that does seem rather the complicated method of displaying a static image..
Any ideas or code would be brilliant.
~ Andyroo