Original Post
hello,
a couple friends and myself are planning on developing a game. i''ve created a couple games before, one using my own engine and one using a pre-existing engine. for this project we''re going to use a pre-existing engine, and we''ve come here for some recommendations. i know most 3d engines that are available and what terms they may be used under, however, i''d like your input as to which may be best suited for our game. below is a list of some things we''ll need:
we''ll be using the engine from c++
bsp loading/rendering
dynamic lighting
DirectX preferred (as this is the API I know), but it doesn''t really matter
common model formats (maybe .md2 and/or .md3, .3ds, etc)
sound engine
input engine
as fast as possible
as clean/simple an interface as possible
as *cheap* as possible
(we''re willing to spend some money, but only if it''s absolutely necessary)
the game is going to be a 3rd person espionage/stealth game (in the same genre as Splinter Cell and MGS 2).
the engines i''ve found that i believe are best suited for us are the Auran Jet engine and the Power Render engine. if you have any comments on either one, or some feedback/recommendations, please let me know. thanks!